I’m a licensed architect, software developer & co-founder of NUMENA, an award winning creative studio that designs and develops both virtual & physical spaces.
My theoretical work lies at the intersection of immersive technologies, philosophy and architecture. Currently working on tools for design & thought and a hard sci fi VR game. For debates and conversations on these topics, find me on Twitter or Linkedin.
Andreea Ion Cojocaru
IMMERSIVE TECH & VIRTUAL SPACES: CONCEPTS
December 14, 2020
“VR Architecture & Tools For Thought with Andreea Ion Cojocaru”, Mind Meld Podcast with Josh Gonsalvez, Episode #28.
One of the most in depth talks I’ve had about the XR industry & what I’m trying to achieve in it as an architect..
October 10, 2020
“Between Realities ft. Andreea Ion Cojocaru”, Between Realities, Episode #15, Season 2.
I talk for the first time about the VR game we’re working on & why I believe VR will change what real buildings & cities look like.
May 2, 2020
“Half Life Alyx’s Immersive Architecture & Experiential Design”, with Kent Bye and Fredrik Hellberg.
The one thing you MUST watch. This was an epic conversation about the principles & potential of virtual architecture.
April 24, 2020
“RTC 2020 Extended Intro – Alex Coulombe & Andreea Ion Cojocaru Talk Virtual Architecture”, Realtime Conference PREVIEW.
Why, as architects, we love to explore space making beyond gravity & why our virtual environments have at least two suns.
March 27, 2020
“Transcending Reality w/ Andreea Ion Cojocaru”, Between Realities, Episode #7.
This conversation is a trip down the rabbit hole of VR and philosophy. Buckle up.
August 26, 2019
“Cultivating Architectural Design Intuition with VR & Hacking the Boundaries of Perception”, Voices of VR Podcast, Episode #803.
Part I is about the relationship b/w physical & virtual space. Part II is a rare dive into my VR brain hack experiments.
March 1, 2019
“The Thinning Thickness of the World, A Phenomenological Account”, Architecture of the Immersive Internet Symposium, Architectural Association, London.
A theoretical framework for VR based on classical phenomenology (Merleau-Ponty & Husserl). Starts at 00:50.
December 7, 2018
“The Phenomenology of Architecture & How VR is Revolutionizing Spatial Design Intuition”, Voices of VR Podcast, Episode #719.
How the design of a space can influence your perception of time & why where you are = who you are. “This convo blew my mind.” Kent Bye
GENERAL DISCUSSIONS: TECH & ARCHITECTURE
June 19, 2020
“Time for Virtual Reality”, Co-Create Future Tech Podcast by BOECKBX.
May 5, 2020
“Immersive Distance Learning with XR”, Online FAB Meetup, FabCafe Hong Kong. With Kyle Li and Harvey Chung.
April 30, 2020
“XR Interview: Andreea Ion Cojocaru”, Virtual Umbrella Interview Series.
OTHER TALKS AND EVENTS
“The Virtual Reality Future of Real Estate”, AIXR Insight LIVE Webinar series.
“UX & XR: Rewiring Brains Stuck in 2D”, AIXR Insights LIVE Webinar series.
“The Technological Production of Space and Multimodal Workflows”, RealTime Conference 2020.
“AIXR AMA Series: VR Marketing”, Altspace event.
“Creating ROI from Immersive Marketing Campaigns”, AIXR Insights LIVE Webinar series.
“Wie Spatial Computing die Produktion verändert”, Automobil-Gipfel 2019, Donaueschingen.
“The Body in Technology: The Hidden Costs of a Lucrative Partnership”, Think Big: Future Health and Life Sciences, Birmingham.
“The (Thinning) Thickness of the World: Space, Self and the Boundaries of Perception”, Fusebox, Brighton.
“An XR Start-up Reports”, Informatica Feminale, Furtwangen Hochschule, Furtwangen.
“Über Kollaboration, Kreativität und Mut in der Arbeit mit Spitzentechnologien”, Jugend forscht Betreungspreis, Karl Storz, Tuttlingen.